This project features a highly detailed sci-fi lab environment, designed to immerse the viewer in a first-person perspective (FPP) gaming experience. Modeled in Maya, textured in Substance Painter, and rendered with Arnold, this scene showcases the ominous atmosphere of a futuristic laboratory. A menacing figure is seen aiming a gun, enhancing the tension and narrative depth of the environment. The final composition was refined in Nuke, where multiple render passes were integrated to achieve a polished and cinematic look.